Destiny 2's final major update Monument of Triumph is live. Full patch notes cover Pantheon 2.0, Anti-Champion 2.0, SRL, weapon tuning, armor overhaul, and more.
Bungie's final Monument of Triumph Dev Insights details new Aspects for every subclass, two new grenades, Armor 3.0 archetypes, Exotic tuning, and ability cooldown reductions. Launches June 9th.
Bungie's Monument of Triumph Dev Insights cover Exotic buffs, Legendary tuning, Artifact 2.0, Crucible overhaul, Pantheon, raid and dungeon reward updates, and a cosmetics overhaul.
Bungie's Monument of Triumph Dev Insights breaks down the returning Director, SRL, Gambit Ops, Distortions, a full destination loot refresh, and a simplified Portal difficulty system.
Bungie is ending Destiny 2 live service on June 9, 2026, and everyone's treating it like a funeral. It isn't. Here's why the game might actually be better for it.
Bungie has announced Monument of Triumph, Destiny 2's final live-service update, launching June 9, 2026. Here's everything confirmed for the game's farewell content drop.
Bungie's end-of-season Marathon blog acknowledges real problems with Season 1 and outlines what's changing in Season 2, including Duos, new modes including PvE only ones, and a major progression overhaul.
Bungie has dropped Marathon Update 1.0.0.4 with thermal scope nerfs, UESC health reductions, Rook fixes, and a temporary disable of the Broken Wing entrance on Outpost. Full patch notes below.
Bungie has detailed how Marathon seasons will work ahead of the March 5 launch. Three-month cycles, full progression resets every season, and all seasonal content free for all players. Here is the breakdown.
Bungie's Marathon Server Slam is live now through March 2. Two zones, five factions, and five Runner shells are available in this free open preview weekend ahead of Marathon's full launch on March 5.
Bungie has officially announced that Destiny 2: Shadow and Order, the game's next Major Update, has been delayed from its original March 3rd release date to June 9, 2026. The news comes at a difficult time for the game, as Destiny 2 continues to struggle with historically low player populations following the launch of Edge of Fate and the ongoing Renegades season. The delay, however, was expected considering the amount of resources Bungie has been pouring into Marathon. That game will release on…
It has been over one and a half months since Destiny 2's first big expansion, Forsaken, released. I don't even want to guess about how much time I've put into the game during this time, but suffice to say it has been A LOT. I've gotten two of my characters to 600 (and my third is very close), I've completed the raid a couple of times, and I've solo'd the Shattered Throne dungeon. I've seen all that Forsaken has to offer, including the first post-Forsaken in-game event, Festival of the Lost. It's…
Destiny 2 has been out for over a month, and I feel like it's the time for me to finally get this full review out even if it is "late" (although the PC version doesn't release for another week). I came into Destiny 2 as a hardcore, dedicated Destiny player with over 2,500 hours logged in the first game. It's because of my love of the game, or franchise, that this review will be the longest one we have ever published and will tackle the game from different perspectives and dive deep into…
A little over a year ago I posted my review of vanilla Destiny, which I gave a superb 4.5 star rating. That review encompassed the game from launch to three weeks after launch with a little over 85 hours invested in it and having done everything but the raid. Now here we are a month and a half removed from the release of Destiny’s first major expansion, The Taken King, and it is time to review it all over again.
It’s been three weeks since Destiny released, and after over 85 hours of gameplay, I’m finally ready to deliver my verdict on the game as it stands now. This review is based on a purchased digital copy for PS4 with over 85 hours logged in my main character (I also have two other low level characters going). As of this writing, I’m level 28 with a maxed out Gunslinger well on my way to finally maxing out Bladedancer while grinding to level 29. I’ve done everything the game has to offer at the…