WWE 2K26 Ringside Pass Season 2 adds Demolition, Kelly Kelly, an updated Oba Femi Persona, three Borderlands wasteland Personas, and a stack of new CAS parts and moves.
WrestleMania week calls for a look back at the best wrestling game ever made. WWF WrestleMania 2000 brought the AKI engine to the WWF roster and nothing in the genre has topped it since.
WWE 2K26 has the best gameplay in the series and MyGM has never been better. But The Island won't go away, MyFaction has gotten worse, and the Ringside Pass is the greediest move in WWE game history.
WWE 2K24 has arrived allowing players to finish their story in new match types, tons of improvements to existing modes and gameplay, a large roster and a Showcase celebrating 40 Years of WrestleMania. Read the review to find out why this one is great.
My confidence is now restored in this series and I'm excited for the direction it's headed in. In a number of ways these games are better than the real life product because we as fans can make the product the way we want it
One of the biggest complaints of last year was the overall lack of realism and difficulty by the A.I. There was an obsession by the A.I. to want to take you outside and put you through the announce table no mater what, sometimes the obsession with being outside would be so bad that you could actually win by count out. The A.I. also had a strong obsession with wanting to drive you through the barricade in every match. Then there was the whole 2 count debacle that caused the A.I. to kick out of…
Yuke's and THQ could a big step forward with the WWE license last year when they scrapped the RAW vs. Smackdown name and gutted the engine to give the series its first true overhaul in years. WWE '12 ended up being the best playing wrestling game of the generation thanks to the all the big improvements made. This year, Yuke's is back with WWE '13 and it's largely the same gameplay wise. That's not a bad thing. Annual titles get a lot of hate if they don't reinvent the wheel every year, but WWE…
The past few years have been rough for fans of wrestling games. On one hand, the presentation of the annual WWE simulation series Smackdown vs. RAW continued to evolve and become more and more like its real life counterpart. On the other hand, the actually gameplay itself was boring and marred by poor AI, and even online play against real human opponents couldn’t make up for it because the online was as laggy and horribly as you could find. What we always ended up with was a wrestling game that…
THQ's arcade-style WWE All Stars is the best wrestling game since WWF No Mercy, with a loaded roster, tight controls, and online play that actually works.