Looking to get the most out of your Arena Ops weapons in Destiny 2? Check out our PvE and PvP God Roll guides for every weapon available through Arena Ops Attunement (this is actually the first in a series of guides, so while this text is active there’s nothing else at that link), including recommended perks, alternative rolls, and how the stats change. We’re kicking off renewed Destiny 2 coverage with my personal god roll guide for one of my favorite Black Armory weapons, Kindled Orchid.
Originally released during Season of the Forge back in November 2018, Kindled Orchid made its long-awaited return to Destiny 2 as part of the Monument of Triumph update back in June 2026.
Kindled Orchid is a Void Adaptive (140RPM) Hand Cannon that you acquire and target farm from the Arena Ops playlist, as such it’s available for free-to-play players to grab.
The weapon comes with the Forge’s Kin origin trait: Black Armory weapon final blows briefly grant ammo generation, reload speed, and damage against combatants when the weapon is redrawn. Buff potency and duration increases for each equipped Black Armory weapon.
Here you can see our inforgraphic for Kindled Orchid’s base stats. This is the gun with no perks, what everything we add with increase upon.
Do note that I play on PS5, so my personal God Roll, which is what I’m basing the guide on, is what I like on console playing with a controller.

The original was defined and sought after due to a unique perk combination, and that combination remains in the new version of it. So let’s get into the God Roll for PvE and PvP.
First, the perks that Kindled Orchid can roll with:
Perk 1: Outlaw, Kill Clip, Rangefinder, Repulsor Brace, Shoot to Loot, Impromptu Ammunition, Keep Away.
Perk 2: Destabilizing Rounds, Rampage, Demoralize, Explosive Payload, Eye of the Storm, Master of Arms, Magnificent Howl.
Kindled Orchid PvE God Rolls
| Slot | Recommended Perks | Stat Bonuses |
|---|---|---|
| Barrel | Smallbore | +8 Stability, +8 Range |
| Magazine | Tactical Mag / Ricochet Rounds | Tactical Mag: +6 Stability, +1 Magazine, +11 Reload Speed Ricochet Rounds: +6 Range, +11 Stability |
| Perk 1 | Kill Clip / Repulsor Brace / Shoot to Loot | — |
| Perk 2 | Rampage / Destabilizing Rounds / Explosive Payload | — |
Stat bonuses shown are the enhanced versions.
There’s actually several different good options, and it boils down to what you’re trying to do. A lot of people like Shoot to Loot in the first column, and it certainly has its uses in more challenging content (though then you’re probably going to be using something other than Kindled Orchid anyway). For the first column though, I only care about Kill Clip and Repulsor Brace. Usually Kill Clip unless I’m playing a Void class with a specific build (though you certainly don’t need to use a Void subclass to enjoy the Repulsor Brace/Destabilizing Rounds combo, which is one of its appeals for opening up options).
For perk 2, there’s way more viable options. I like the classic Kindled Orchid roll of Kill Clip and Rampage, so that’s what I have there as my god roll. I like Destabilizing Rounds when paired with Repulsor Brace for certain Void builds. But for PvE content, Demoralize, Explosive Payload, Master of Arms, and Magnificent Howl are all good options as well. The only perk from the available options that I wouldn’t want to get for PvE is Eye of the Storm.
With a Tier 5 version with three options in each column, I’d want Kill Clip, Repulsor Brace, and Shoot to Loot in column 1. In column 2 I’d like to have Rampage, Destabilizing Rounds, and Explosive Payload. Shoot to Loot and Explosive Payload are the play in more challenging content where things like Kill Clip or Rampage won’t be procced often and where you’d want to be at a distance.
The barrel and magazine is really personal preference. I play on PS5, I like Smallbore and Tactical Mag. Hammer-Forged Rifling, Fluted Barrel, Ricochet Rounds, High Caliber Rounds, Flared Magwell would also be options I’d consider.
For Masterwork, Range or Handling.
With the Range Masterwork, Smallbore, Tactical Mag here is how the stats change versus the base stats in the Kindled Orchid image (information from D2 Gun Locker) :

Kindled Orchid PvP God Roll
| Slot | Recommended Perks | Stat Bonuses |
|---|---|---|
| Barrel | Hammer-Forged Rifling / Corkscrew Rifling | Hammer-Forged Rifling: +12 Range Corkscrew Rifling: +6 Stability, +6 Range, +5 Handling |
| Magazine | Ricochet Rounds / High Caliber Rounds | Ricochet Rounds: +6 Range, +11 Stability – Rounds ricochet High Caliber Rounds: +7 Range – Shots have increased knockback |
| Perk 1 | Keep Away / Rangefinder / Kill Clip | — |
| Perk 2 | Explosive Payload / Magnificent Howl | — |
Stat bonuses shown above are for the enhanced versions.
For PvP, Kindled Orchid is competing with some better-feeling 140s, namely Rose and some others. If you’re a hand cannon user though in the Crucible, Kindled Orchid is still a top-tier choice just not THE top choice.
The God Roll depends on what you’re doing and what your objective is. So if you get a Tier 5 one that has either of the Perks listed above, you’ll also want one of the options to include Kill Clip and Magnificent Howl or Rampage.
If you’re playing Comp, Trials or just want a solid all-around performing hand cannon that doesn’t need kills, Keep Away (or Rangefinder) + Explosive Payload is the play. If you’re messing around in 6s or Iron Banner and you’re playing a little more casually, then Kill Clip + Magnificent Howl (or Rampage) is a fun option.
Masterwork: Range
If you really want to maximize range, you can certainly go with Accurized Rounds in the magazine slot and toss on a Range mod, but on console I like to mix range and stability instead of going all in on range.
The base time-to-kill is 0.86 seconds, requiring three crits. With Kill Clip active, you can have a little more forgiveness with 2 crits, one body. With Kill Clip and Magnificent Howl, you can drop the TTK down to 0.43 seconds with 1 crit, 1 body.
With the Range Masterwork, Hammer Forged Rifling, Ricochet Rounds, Keep Away, Explosive Payload and Targeting Adjuster Mod here is how the stats change versus the base stats in the Kindled Orchid image (information from D2 Gun Locker) :

How to Farm Kindled Orchid
If you’re farming Kindled Orchid, it’s pretty easy to get the roll you want. All you have to do is hop into the Arena Ops playlist (that’s the playlist of activities for 6 players, with matchmaking). You can head to your inventory and go into Arena Ops Attunement and attune to Kindled Orchid to increase your chances of getting it.
You will occasionally find it as the rotating weapon for the playlist too, so farming on those days with the attunement set to Kindled Orchid will be your most efficient path towards getting the exact roll you want in the quickest amount of time.
I’ll continue adding new God Roll guides as I work my way through the Arena Ops weapons, so check back regularly for more recommendations to help you find the perfect roll for your playstyle.
